Collaborative chaos reigns in Towerborne

  • Thread starter Thread starter Athima Chansanchai, Writer
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Athima Chansanchai, Writer

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When Towerborne is available to PC and Xbox console players, you’ll find team-based combat at the heart of its gameplay. The emphasis on collaboration between players means memorable cooperative moments. Game Director Daniel McLaren and Lead Combat Designer Isaac Torres talked to Xbox Wire about Towerborne’s arsenal and how they shine even brighter with mix and match attacks and combos. Read more about it on Xbox Wire.

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