After Windows 11 Version 22H2 for x64-based Systems (KB5022303) update, Auto HDR is forced on in my DX12 game

  • Thread starter Thread starter Fuzzgruble
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Fuzzgruble

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After Windows 11 Version 22H2 for x64-based Systems (KB5022303) update, Auto HDR is forced on in my DX12 game. Even with Auto HDR disabled through Windows System settings, when the game launches, it forces both the game and Windows into HDR. This is troublesome as I have no way to disable it through Windows. And the game originally doesn't even have HDR support so there are no options in-game to disable it. The practical issue is that it is trying to display this on an SDR monitor. This causes the colors to be washed out and generally looks terrible.

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